Honey ·
New App Strategy

This project focuses on proposing a new strategy and design
concept to find product market fit for the Honey mobile app.

Overview

Team:

  • 2 Product Managers, 1 User Researcher, 3 Product Designers, and 4 Engineers

Stakeholders:

  • Mobile Product Lead, Head of Product, Head of Design, 3 Product Managers


Responsibilities:

  • Strategy, concept design, ideation facilitation, prototype design,
prototype moderation, and information architecture

What are the goal?

  1. Pitch strategy and prototype to get buy in from leadership

  2. Create a concepts and user test them

  3. Nail down the information architecture

Why a new strategy?

We are unable to personalize experience due to inconsistent user data

We don’t have a reason for merchants to provide product data

The experience does not degrade gracefully


Non-purchasers do not have a clear mental model how the app is intended to be used

There is confusion whether the app was for general purpose or deal-oriented shopping

Users assumed content would be personalized, but most of it felt random

According to segmentation survey (n=733) and a diary study (n=20)

The Prototype

Creating the prototype

I took the data we had and came up with a hypothesis and then designed a concept to illustrate how we could personalize the app and surface deals and curated, relevant content.

Results

We pitched to leadership and got buy-in. We decided to narrow our focus and scope

Onboarding
Experience

Team Ideation

I ran an ideation session with designers, PMs, and engineers.

Concepts & Testing

I designed two prototypes and put together a card sort to put in front of customers. I took the learnings from the initial test and did a second round of prototype testing with customers.

Testing Round 1

45 min interviews: open card sort · prototypes to test personalization via onboarding
10 users (5 Honey, 5 Non-honey)

Testing Round 2

45 min interviews: prototypes to test personalization via onboarding
6 users (4 Honey, 2 Non-honey)

Next Steps

45 min interviews: prototypes to test personalization via onboarding
6 users (4 Honey, 2 Non-honey)

Shopping
Information Architecture

Survey & Card Sort

I ran an ideation session with designers, PMs, and engineers.

Sitemap Sketches & Wireframes

I began building sitemaps based on the direction identified for onboarding and the findings around users mental models and preferences.

There were key things the sitemap had to incorporate:
· A personalized section that echoes user followed store and categories
· A place to browse non-explicitly personalized or promoted content
· Loyalty program, droplisted items, search, account details, and settings
· Stores, categories, and collections

Results

Leadership Buy-In

Leadership agreed with our strategy and proposal to personalize the app, tie in merchants more (which directly impacts revenue), and create an experience that can work in both domestic and international markets.

Onboarding Concept

Following stores and categories is clearly comprehended by users. The premise of it being a way to collect preferences is validated.


Information Architecture

We got some positive signals on leveraging Honey’s value props. However, we have work to do on content structure and IA to help users understand the modules they’re seeing and map it to their own mental models.

Next Steps

The next steps is to have each pod take on the onboarding and IA work streams while I ensure the projects and experiences move in lockstep because they are highly dependent upon one another.